Adept A: Harmonious Motion, 2 Fighting Styles
3. Flailing Kraken
4. Glaring Tyrant
5. Keening Wraith
6. Lurking Basilisk
7. Nesting Owlbear
8. Patient Mimic
9. Ruling Dragon
You can jump as high as you can move in a round. Falling from this jump doesn’t inflict fall damage.
You can dual-wield weapons without stepping down your damage dice, and switch between them between attacks. These weapons work for Flurry of Blows.
10. Stalking Displacer
You can split into two copies of yourself, each of which you control independently. One copy is an illusion. Choose which is real when you want to interact with something or something tries to hit one of the copies. When you choose which is real, the other disappears.
If both you and your copy are teaming up on the same enemy, you get advantage on the attacks.
11. Striding Giant
You travel overland at double speed.
You can treat your Strength as 20 for anything besides fighting.
12. Thirsting Stirge
You can skim over the ground, without leaving footprints or applying pressure until you end your move.
When you wound someone, you can drain their vitality and restore d[level] HP.