Tuesday, January 22, 2019

Races Familiar and Strange

Shorter post today because I'm working full-tilt on the first draft of my own heartbreakery hack of the GLOG, Mimics & Miscreants. Here's the table of core races from it - the stuff that everyone knows and loves (or at least I know and love) from classic D&D. No halflings or gnomes because I don't. I'm letting these races reroll a choice of stat between 2, because I really don't like pidgeonholing them into one or two narrow archetypes - the GLOG already does a pretty good job of that by having rerolls instead of flat bonuses, but I felt like I'd help it along. First playtest, if all goes well, is Friday!

(edit: first playtest postponed for very important reasons i swear)

Related image
by canadian-witch on tumblr


Races (3d6)

4. Mushroom
5. Half-Giant
6. Kobold
7. Goblin
8. Orc
9. Dwarf
10-11. Human
12. Elf
13. Dragonborn
14. Tiefling
15. Aasimar
16. Dryad
17. Forged



Race
Reroll
Perk
Drawback
Human
none
Extra random skill
You don’t get to reroll any stats
Elf
CHA and DEX
Can hear as well as you can see, and move silently. Reroll both CHA and DEX at creation.
Wounds from iron and steel never heal
Dwarf
CON or WIS
Can speak with stone 1/day
Can’t run
Orc
STR or CON
Burn 1 HP for +1 to STR on roll
Animals fear you
Goblin
DEX or CON
Can smell as well as you can see, small
-4 encumbrance
Kobold
DEX or INT
Advantage on DEX saves, small
Step down hit die
Half-Giant
STR and CON
Reroll both STR and CON at creation
Disadvantage when moving in small spaces like houses
Tiefling
CHA or INT
Light candle-sized flame anywhere on body
Infernal heritage stigmatized
Aasimar
CHA or WIS
Radiate soft divine light that illuminates area and slows unholy
Can’t lie
Dryad
WIS or DEX
Speaks plant
Needs sunlight to get benefits from rests
Dragonborn
STR or WIS
Breath weapon (2d6 fire damage) 1/day
Save vs. greed to sell or give away items
Forged
DEX or INT
With materials, repair all wounds and HP in daily rest, even dismemberment
Can’t recover HP or heal wounds with rations or during short rests
Mushroom
CON or WIS
Can eat any organic matter as a Full Meal of rations
Double damage from fire

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